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AI Insights · Timothy · April 2024

Top 5 Hybridcasual Games on Android in Central America: Q1 2024

In Q1 2024, hybridcasual games on Android saw varied performance in Central America, with notable trends in downloads, revenue, and active users.

Top 5 Hybridcasual Games on Android in Central America: Q1 2024

In the first quarter of 2024, the performance of the top 5 hybridcasual games on the Android platform in Central America showcased intriguing trends in weekly downloads, revenue, and active user numbers. The data, sourced from Sensor Tower, highlights the dynamic nature of the mobile gaming market.

Stumble Guys from Scopely displayed a fluctuating pattern in both revenue and user engagement. Weekly revenue peaked at around $27K in mid-January, while weekly downloads reached a high of approximately 233K in the week of January 8. Active users saw a significant rise, peaking at about 873K in late January, followed by a decline to around 566K in early March before rebounding to nearly 796K by the end of the quarter.

Last War: Survival Game by First Fun experienced a steady growth in weekly revenue, culminating at roughly $24.8K in the final week of March. Downloads surged to about 92.8K in the week of January 22 but gradually decreased to around 41.2K by the end of the quarter. Active users showed a consistent upward trend, starting at 43.7K and reaching approximately 402K by late March.

Survivor.io from Habby saw a relatively stable performance in weekly revenue, averaging around $7K to $9K throughout the quarter. However, downloads exhibited a declining trend, starting from 35.4K in early January and dropping to about 4K by the end of March. Active users also decreased from 175K to around 109K during the same period.

1945 Air Force: Airplane games by 1SOFT had a notable increase in weekly revenue, peaking at approximately $13.9K in late February. Weekly downloads varied, hitting a high of about 96.8K at the end of February. Active users increased significantly from 274K in early January to a peak of 379K in late February, before settling at around 209K by the end of March.

Drive Zone: Car Simulator Game by Jet Games FZ-LLC showed consistent growth in all metrics. Weekly revenue reached around $7.6K by the end of March. Downloads saw a substantial increase, peaking at approximately 53.5K in mid-February. Active users rose steadily from 142K in early January to about 241K by the end of the quarter.

For more detailed insights and further data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024